Fireplace

This is another piece of my scene, follow the concept of Baltimore library fireplace. Modeled in maya and zbrush, textured in Substance, rendered in Marmoset. I tried to save UV space by making tileable textures for all the trims, and spend some time to adjust the white smooth marble texture. And as a productive workflow, I tried to reuse some of the zbrush patterns I created for other part of the scene.

concept by baltimore library

concept by baltimore library